Three designers’ motion work I keep going back to: Emil Kowalski for restraint, Jakub Krehel for production polish. And Jhey Tompkins, who keeps stretching what CSS can pull off. As I just started to become a builder and had the opportunity to really dig into motion design, I often found myself wanting feedback/advice. Of course, I couldn’t literally gain access to having them “in the room”, so I built a skill that audits motion through their principles and philosophies instead.
What surprised me building it was how often their advice contradicts, or offers a different lens on the same thing. Emil might call something a frequency violation that Jhey would call the entire point of an animation. So the skill doesn’t pick a single voice. It weights all three based on what you’re working on. A productivity tool gets Emil first. A kids app gets Jakub and Jhey. The audit tells you which lens is loudest before it tells you what to fix.